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[PP01-EN005] Gemini Imps

[PP01-EN005] Gemini Imps

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During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card.

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